ASE
Advanced SHP Editor
By FS-21
Game Grid:
PALETTE
Index: 0
Tool Properties
1px
โš ๏ธ Aviso: Usa Ctrl+V para forzar el pegado de tu imagen.
0 x 0
0, 0
100%

Multi-Frame Layer Ops

Indices are 0-based. (0 to N-1)

EXPORT SHP

CREATE NEW SHP

1. Load Palette
Default Palette loaded.
2. Configuration
โš  Creates a blank project.
Current unsaved work will be lost.

Frame Manager

0 selected. Total: 0

EXPORT SPRITE SHEET OPTIONS

Starting Frame:
Final Frame:
Frames per line:
Order by:
Format:
Filename:
Final Dimensions:
0 x 0

EXPORT FRAME RANGE

Filename prefix:
Format:
Starting Frame:
Final Frame:
Preview:

IMPORT FROM SPRITE SHEET

๐Ÿ“ Drag & Drop Image or Click to Browse

IMPORT FROM ANOTHER SHP

๐Ÿ“ฆ Drag & Drop SHP or Click to Browse

IMPORT FROM IMAGES

๐Ÿ–ผ๏ธ Drag & Drop Images or Click to Browse
Width:
Height:
Imported Files:
No files selected.

OPEN SHP (TS & RA2, FORMAT 80)

โš  Opening an SHP file will overwrite the current project. Save your work first if needed.

1. Load Reference Palette
2. Load SHP File
Filename: -
0/0

OPEN EXTERNAL SHP

This layer will display a frame from an external SHP. Palette changes here ONLY affect this layer.

1. Load Layer Palette
2. Load External SHP
Filename: -
Frame: /0

TEXT BATCH...

Import a list of replacements. Useful for bulk changes using specific Indices (e.g., 10=20).
Lines starting with ; are comments.
Example:
4=24
127=100

CONFIRM ACTION

ALERT

LAYER PROPERTIES

CHOOSE OPTION

RESIZE IMAGE

%
Width
Height
Original Size
0 x 0
Final Size
0 x 0
Preview Zoom:
100%
(Displaying current frame resampled)

RESIZE CANVAS

Processing...

Processing 0 / 0
ANIMATION PREVIEW
RANGE & MODE
Game Grid:
Start:
End:
SIDE COLORS (REMAP)
Recent Custom Colors
Preview Zoom
100%
0 / 0
Manage Custom Palettes
Drag & Drop .pal files or Click to Browse
TS RA2 YR

PROMPT

Infantry Sequence Editor

Edit sequence as INI text. Paste an existing sequence section here to import it.

Vehicle Sequence Editor

Edit sequence settings as INI text.